Praktik UI/UX design dengan Figma. Pembahasan mencakup pengenalan Figma, penerapan Component, Style, Variant, hingga pengembangan prototype secara individu maupun kolaboratif.
CONTENT
1. Introduction to Figma and FigJam
1.1. Exploring Figma and Transitioning from Other Tools
1.2. Structuring Moodboards, Personas, and User Flows within FigJam
1.3. Getting to Know Your Design Environment
1.4. Wireframing a Mobile-First Experience Using Vector Shapes
2. Exploring Components, Styles, and Variants
2.1. Designing Consistently Using Grids, Colors, and Typography
2.2. Creating a Responsive Mobile Interface Using Auto Layout
2.3. Building Components and Variants in a Collaborative Workspace
2.4. User Interface Design on Tablet, Desktop, and the Web
3. Prototyping and Sharing
3.1. Prototyping with Transitions, Smart Animate, and Interactive Components
3.2. Testing and Sharing Your Prototype on Browsers and Real Devices
3.3. Exporting Assets and Managing the Handover Process
3.4. Discovering Plugins and Resources in the Figma Community
Course Features
- Lectures 0
- Quizzes 0
- Duration 4 days
- Skill level All levels
- Language English
- Students 0
- Certificate No
- Assessments Yes