Praktik pembuatan animasi menggunakan Adobe Animate. Praktik dan studi kasus yang dibahas meliputi pengenalan Adobe Animate, penganimasian obyek, pengubahan obyek, penerapan efek animasi pada obyek, dan publikasi konten animasi.
CONTENT
1. INTRODUCTION
1.1 Starting Adobe Animate CC and Opening a File
1.2 Understanding Document Types
1.3 Getting to Know the Workspace
1.4 Working with the Library Panel
1.5 Understanding the Timeline
1.6 Organizing Layers in a Timeline
1.7 Using the Properties Panel
1.8 Using the Tools Panel
1.9 Undoing Steps in Animate
1.10 Previewing Your Movie
1.11 Modifying the Content and Stage
1.12 Saving Your Movie
2 CREATING GRAPHICS AND TEXT
2.1 Getting Started
2.2 Understanding Strokes and Fills
2.3 Creating Shapes
2.4 Making Selections
2.5 Editing Shapes
2.6 Using Gradient and Bitmap Fills
2.7 Using Variable-Width Strokes
2.8 Using Swatches and Tagged Swatches
2.9 Creating Curves
2.10 Using Transparency to Create Depth
2.11 Being Expressive with the Paint Brush
2.12 Creating and Editing Text
2.13 Aligning and Distributing Objects
2.14 Converting and Exporting Art
3 CREATING AND EDITING SYMBOLS
3.1 Getting Started
3.2 Importing Adobe Illustrator Files
3.3 About Symbols
3.4 Creating Symbols
3.5 Importing Adobe Photoshop Files
3.6 Editing and Managing Symbols
3.7 Changing the Size and Position of Instances
3.8 Changing the Color Effect of an Instance
3.9 Understanding Display Options
3.10 Applying Filters for Special Effects
3.12 Positioning Objects in 3D Space
4 ANIMATING SYMBOLS
4.1 Getting Started
4.2 About Animation
4.3 Understanding the Project File
4.4 Animating Position
4.5 Changing the Pacing and Timing
4.6 Animating Transparency
4.7 Animating Filters
4.8 Animating Transformations
4.9 Changing the Path of the Motion
4.10 Swapping Tween Targets
4.11 Creating Nested Animations
4.12 Easing
4.13 Frame-by-Frame Animation
4.14 Animating 3D Motion
4.15 Exporting Your Final Movie
5 ADVANCED MOTION TWEENING
5.1 Getting Started
5.2 About the Motion Editor
5.3 Understanding the Project File
5.4 Adding Motion Tweens
5.5 Editing Property Curves
5.6 Viewing Options for the Motion Editor
5.7 Copying and Pasting Curves
5.8 Adding Complex Eases
6 CLASSIC TWEENING
6.1 Getting Started
6.2 Using Classic Tweens
6.3 Motion Guides for Classic Tweens
6.4 Copying and Pasting Tweens
6.5 Classic Tween Eases
6.6 Graphic Symbols
7 CONTROLLING THE CAMERA
7.1 Animating Camera Moves
7.2 Getting Started
7.3 Using the Camera
7.4 Creating Depth
7.5 Attaching Layers to the Camera for Fixed Graphics
7.6 Exporting Your Final Movie
8 ANIMATING SHAPES AND USING MASKS
8.1 Getting Started
8.2 Animating Shapes
8.3 Understanding the Project File
8.4 Creating a Shape Tween
8.5 Changing the Pace
8.6 Adding More Shape Tweens
8.7 Creating a Looping Animation
8.8 Using Shape Hints
8.9 Previewing Animations with Onion Skinning
8.10 Animating Color
8.11 Creating and Using Masks
8.12 Animating the Mask and Masked Layers
8.13 Easing a Shape Tween
9 NATURAL AND CHARACTER ANIMATION
9.1 Getting Started
9.2 Natural Motion and Character Animation with Inverse Kinematics
9.3 Creating a Walk Cycle
9.4 Disabling and Constraining Joints
9.5 Adding Poses
9.5 Inverse Kinematics with Shapes
9.6 Simulating Physics with Springiness
10. CREATING INTERACTIVE NAVIGATION
10.1 Getting Started
10.2 About Interactive Movies
10.3 ActionScript and JavaScript
10.4 Creating Buttons
10.5 Preparing the Timeline
10.6 Creating Destination Keyframes
10.7 Navigating the Actions Panel
10.8 Add JavaScript Interactivity with the Actions Panel Wizard
10.9 Creating a Home Button
10.10 Playing Animation at the Destination
10.11 Animated Buttons
11 WORKING WITH SOUND AND VIDEO
11.1 Getting Started
11.2 Understanding the Project File
11.3 Using Sounds
11.4 Understanding Video
11.5 Using Adobe Media Encoder CC
11.6 Understanding Encoding Options
11.7 Playback of External Video in Your Project
11.8 Adding a Video Without Playback Controls
12 PUBLISHING
12.1 Understanding Publishing
12.2 Converting to HTML5 Canvas
12.3 Publishing for HTML5
12.4 Publishing a Desktop Application
12.5 Publishing to Mobile Devices
12.6 Next Steps
Course Features
- Lectures 0
- Quizzes 0
- Duration 4 days
- Skill level All levels
- Language English
- Students 0
- Certificate No
- Assessments Yes